#ifndef SOCKET_SAMPLE_H #define SOCKET_SAMPLE_H #include #ifdef _WIN32 #include #include typedef SOCKET Socket_t; #define INVALID_SOCKET_HANDLE INVALID_SOCKET #define SOCKET_ERROR_HANDLE SOCKET_ERROR #else #include #include #include #include typedef int Socket_t; #define INVALID_SOCKET_HANDLE -1 #define SOCKET_ERROR_HANDLE -1 #endif #define SOCKET_SUCCESS 0 #define SOCKET_FAIL -1 // 环境初始化(Win必须,Linux为空操作) int xSocketInitEnvironment(void); // 创建 UDP Socket Socket_t xSocketCreateUDP(void); // 绑定端口(接收端必备) int xSocketBind(Socket_t xSocket, uint16_t usPort); // 关闭 Socket void vSocketClose(Socket_t xSocket); // UDP 发送数据 int32_t xSocketSendTo(Socket_t xSocket, const void* pvBuffer, uint32_t ulLength, const char* pcIPAddress, uint16_t usPort); // UDP 接收数据 int32_t xSocketReceiveFrom(Socket_t xSocket, void* pvBuffer, uint32_t ulLength, char* pcIPAddress, uint16_t* pusPort); #endif